It is a runner with isometric view where the player control to characters at the same time and must avoid every obstacle and enemies.
Technologies used in this project:
My job was:
As game desiganer at Cauldron Games my duties were:
- Participate in the decisions of the design departament to improve the gameplay experience.
- Do the balance of levels and parameters of the game.
- Level design of world 1 & 2.
- Community manager. - Insertion of Sound Effect.
- Participate in the idea of the boss 2 encounter.