Two Dimensions

It is a runner with isometric view where the player control to characters at the same time and must avoid every obstacle and enemies.

Technologies used in this project:


Unreal 4

My job was:

As game desiganer at Cauldron Games my duties were:
- Participate in the decisions of the design departament to improve the gameplay experience.
- Do the balance of levels and parameters of the game.
- Level design of world 1 & 2.
- Community manager. - Insertion of Sound Effect.
- Participate in the idea of the boss 2 encounter.


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Two Dimensions